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No Diablo

Well, we will have no devil child. Probably just as well. Although, at least if he was the Antichrist, we'd know he'd have a profession when he grew up. It would surprise no one if the Antichrist turned out to be an American, unless we outsourced it to some other country, where he could bring on Armageddon for a mere thirty cents an hour! Ah well. I guess we'll have to save for air conditioning college after all.

* * *

I'm still reading Burton's Arabian Nights, and still rather interested in them. The stories everyone recognizes are in the back, such as Alaeddin; or, The Wonderful Lamp and Ali Baba and the Forty Thieves. The Seven Voyages of Sinbad the Sailor are in the middle, as well as The City of Brass, which is something I'd been interested in learning more about ever since seeing its picture on the back of the 1st edition Dungeon Master's Guide. It's got an enchanted city, djinn in bottles, King Solomon, magical statues, and vast otherworldly armies. What's not to like?

I've also noticed there's an an intriguing variation to an old story convention. They're fairy tales, effectively. In the west, fairy tales mostly end with "And they lived happily ever after." With these, if they have a "happily ever after" statement, it's followed with some version of, "till there came to them the Destroyer of delights and Severer of societies, the Plunderer of palaces, and the Garnerer of graves." Otherwise known as, "and they lived happily ever after until they died." Hmm.

Comments

Good stuff!

I loved that back cover to the DM Manual! I always wanted to set that up as a campaign for my adventurers. Then again, I always loved the cover to the Player's Manual. That was an image you could sit and mentally play through the scenario with. Will they get the gem out of the eye socket on the statue? Here come the lizard men! Yeah. My younger days were so full of imagination.

Ah, D&D. I hope you plan to raise your little diablo with that fine tradition.

I admit to being more fascinated with the cover of the Player's Handbook, too. The archaeologist in me kept wanting them to get caught. I guess that's why I've never played a thief/rogue very successfully.